Character Name: Zak Hight: 3' 1"
Race: Halfling Weight: 30 lbs.
Alignment: Chaotic Neutral Character Level: 7
Experience: 23,250 Class Levels: Sor: 7

STR: 7 (-2) AC: 19 (+4 Dex; +1 size; +4 armor)
DEX: 18 (+4) HP: 42 (+21 Con ; S1=4; S2=3; S3=4; S4=4; S5=2 S6=1; S7=3)
CON: 16 (+3)
INT: 16 (+3) Fortitude: +6 (Base +2; +3 Con; +1 race)
WIS: 13 (+1) Reflex: +7 (Base +2; +4 Dex; +1 race)
CHR: 18 (+4) Will: +7 (Base +5; +1 Wis; +1 race)   Special: +2 vs. Fear

Total Skills Ranks Stat Bonus Other
8 Bluff 4 CHR +4
3 Climb (cc) 1 STR -2 +2 race; +2 fam
13 Concentration 10 CON +3
8 Diplomacy 4 CHR +4
8 Gather Info 4 CHR +4
8 Hide (cc) 0 DEX +4 +4 size
8 Intimidate 4 CHR +4
13 Knowledge: Arcane 10 INT +3
5 Listen (cc) 0 WIS +1 +2 race; +2 alert
7 Scry 4 INT +3
14 Sense Motive 10 CHR +4
13 Spellcraft 10 INT +3
7 Spot (cc) 4 WIS +1 +2 alert

Racial Abilities
• Languages: Common, Halfling, Dwarven, Stygian and Kushite.
• Small: Halflings gain a +1 size bonus to AC and attack rolls and a +4 size bonus to Hide checks, but they must use smaller weapons than humans use, and their lifting and carrying limits are three-quarters of those of Medium-size creatures.
• +2 racial bonus to Climb, Jump, and Move Silently checks
• +2 moral bonus vs. fear
• +2 Listen
• +1 racial attack bonus with a thrown weapon
• +1 bonus to all saving throws.

Feats
Spellcasting Prodigy (CHR +2 for spellcasting purposes)
Still Spell (remove somatic components, +1 level)
Spell Focus: Transmutations (+2 DC)
Silent Spell (remove verbal components, +1 level)

Spells

Cantrips(6):   Prestidigitation, Ray of Frost, Daze (Will DC15), Light, Mage Hand, Detect Magic, Read Magic, Mending
1st(8):   Magic Missle, Endure Elements, Grease (Ref 16), FeatherFall, Unseen Servant
2nd(7):   Alter Self, Blindness/Defness (Fort 19), Shield
3rd(5):   Fireball (Ref 18), Slow (Will 20)